<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Pulse Glitter Awry</title> <atom:link href="http://www.artfagcity.com/2009/03/07/pulse-glitter-awry/feed/" rel="self" type="application/rss+xml" /><link>http://www.artfagcity.com/2009/03/07/pulse-glitter-awry/</link> <description>New York art news and reviews.</description> <lastBuildDate>Fri, 10 Feb 2012 19:59:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <item><title>By: Art Fag City</title><link>http://www.artfagcity.com/2009/03/07/pulse-glitter-awry/comment-page-1/#comment-138375</link> <dc:creator>Art Fag City</dc:creator> <pubDate>Tue, 10 Mar 2009 04:08:30 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/?p=5349#comment-138375</guid> <description>I&#039;m not opposed to simple gestures, they just need to be interesting. Why bother engaging in a conversation in which you already know the answer? </description> <content:encoded><![CDATA[<p>I&#8217;m not opposed to simple gestures, they just need to be interesting. Why bother engaging in a conversation in which you already know the answer?</p> ]]></content:encoded> </item> <item><title>By: Art Fag City</title><link>http://www.artfagcity.com/2009/03/07/pulse-glitter-awry/comment-page-1/#comment-317503</link> <dc:creator>Art Fag City</dc:creator> <pubDate>Tue, 10 Mar 2009 04:08:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/?p=5349#comment-317503</guid> <description>I&#039;m not opposed to simple gestures, they just need to be interesting. Why bother engaging in a conversation in which you already know the answer?</description> <content:encoded><![CDATA[<p>I&#8217;m not opposed to simple gestures, they just need to be interesting. Why bother engaging in a conversation in which you already know the answer?</p> ]]></content:encoded> </item> <item><title>By: Art Fag City</title><link>http://www.artfagcity.com/2009/03/07/pulse-glitter-awry/comment-page-1/#comment-317504</link> <dc:creator>Art Fag City</dc:creator> <pubDate>Tue, 10 Mar 2009 04:08:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/?p=5349#comment-317504</guid> <description>I&#039;m not opposed to simple gestures, they just need to be interesting. Why bother engaging in a conversation in which you already know the answer?</description> <content:encoded><![CDATA[<p>I&#8217;m not opposed to simple gestures, they just need to be interesting. Why bother engaging in a conversation in which you already know the answer?</p> ]]></content:encoded> </item> <item><title>By: Rory Solomon</title><link>http://www.artfagcity.com/2009/03/07/pulse-glitter-awry/comment-page-1/#comment-138373</link> <dc:creator>Rory Solomon</dc:creator> <pubDate>Tue, 10 Mar 2009 03:52:29 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/?p=5349#comment-138373</guid> <description>ps, http://kottke.org/06/10/its-all-in-your-head :)</description> <content:encoded><![CDATA[<p>ps, <a href="http://kottke.org/06/10/its-all-in-your-head" rel="nofollow">http://kottke.org/06/10/its-all-in-your-head</a> :)</p> ]]></content:encoded> </item> <item><title>By: Rory Solomon</title><link>http://www.artfagcity.com/2009/03/07/pulse-glitter-awry/comment-page-1/#comment-317500</link> <dc:creator>Rory Solomon</dc:creator> <pubDate>Tue, 10 Mar 2009 03:52:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/?p=5349#comment-317500</guid> <description>ps, http://kottke.org/06/10/its-all-in-your-head :)</description> <content:encoded><![CDATA[<p>ps, <a href="http://kottke.org/06/10/its-all-in-your-head" rel="nofollow">http://kottke.org/06/10/its-all-in-your-head</a> :)</p> ]]></content:encoded> </item> <item><title>By: Rory Solomon</title><link>http://www.artfagcity.com/2009/03/07/pulse-glitter-awry/comment-page-1/#comment-317501</link> <dc:creator>Rory Solomon</dc:creator> <pubDate>Tue, 10 Mar 2009 03:52:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/?p=5349#comment-317501</guid> <description>ps, http://kottke.org/06/10/its-all-in-your-head :)</description> <content:encoded><![CDATA[<p>ps, <a href="http://kottke.org/06/10/its-all-in-your-head" rel="nofollow">http://kottke.org/06/10/its-all-in-your-head</a> :)</p> ]]></content:encoded> </item> <item><title>By: Rory Solomon</title><link>http://www.artfagcity.com/2009/03/07/pulse-glitter-awry/comment-page-1/#comment-317502</link> <dc:creator>Rory Solomon</dc:creator> <pubDate>Tue, 10 Mar 2009 03:52:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/?p=5349#comment-317502</guid> <description>ps, http://kottke.org/06/10/its-all-in-your-head :)</description> <content:encoded><![CDATA[<p>ps, <a href="http://kottke.org/06/10/its-all-in-your-head" rel="nofollow">http://kottke.org/06/10/its-all-in-your-head</a> :)</p> ]]></content:encoded> </item> <item><title>By: Rory Solomon</title><link>http://www.artfagcity.com/2009/03/07/pulse-glitter-awry/comment-page-1/#comment-138372</link> <dc:creator>Rory Solomon</dc:creator> <pubDate>Tue, 10 Mar 2009 03:50:06 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/?p=5349#comment-138372</guid> <description>Brian Eno once said &quot;Art is created by artists so that the viewer has the opportunity to create something.&quot; Nowhere is that quote more applicable than with art that self-identifies as &quot;interactive&quot;. The slow motion crash of &quot;Smashing&quot; evokes Bill Viola, but gives the user the power (responsibility) to trigger the action. It is a simple gesture and as such, distills the notion of interactivity down to its simplest possible form (the viewer takes a step toward the artwork). Without the viewer&#039;s active engagement, the piece (like a vow itself) is meaningless.</description> <content:encoded><![CDATA[<p>Brian Eno once said &#8220;Art is created by artists so that the viewer has the opportunity to create something.&#8221; Nowhere is that quote more applicable than with art that self-identifies as &#8220;interactive&#8221;. The slow motion crash of &#8220;Smashing&#8221; evokes Bill Viola, but gives the user the power (responsibility) to trigger the action. It is a simple gesture and as such, distills the notion of interactivity down to its simplest possible form (the viewer takes a step toward the artwork). Without the viewer&#8217;s active engagement, the piece (like a vow itself) is meaningless.</p> ]]></content:encoded> </item> <item><title>By: Rory Solomon</title><link>http://www.artfagcity.com/2009/03/07/pulse-glitter-awry/comment-page-1/#comment-317497</link> <dc:creator>Rory Solomon</dc:creator> <pubDate>Tue, 10 Mar 2009 03:50:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/?p=5349#comment-317497</guid> <description>Brian Eno once said &quot;Art is created by artists so that the viewer has the opportunity to create something.&quot; Nowhere is that quote more applicable than with art that self-identifies as &quot;interactive&quot;. The slow motion crash of &quot;Smashing&quot; evokes Bill Viola, but gives the user the power (responsibility) to trigger the action. It is a simple gesture and as such, distills the notion of interactivity down to its simplest possible form (the viewer takes a step toward the artwork). Without the viewer&#039;s active engagement, the piece (like a vow itself) is meaningless.</description> <content:encoded><![CDATA[<p>Brian Eno once said &#8220;Art is created by artists so that the viewer has the opportunity to create something.&#8221; Nowhere is that quote more applicable than with art that self-identifies as &#8220;interactive&#8221;. The slow motion crash of &#8220;Smashing&#8221; evokes Bill Viola, but gives the user the power (responsibility) to trigger the action. It is a simple gesture and as such, distills the notion of interactivity down to its simplest possible form (the viewer takes a step toward the artwork). Without the viewer&#8217;s active engagement, the piece (like a vow itself) is meaningless.</p> ]]></content:encoded> </item> <item><title>By: Rory Solomon</title><link>http://www.artfagcity.com/2009/03/07/pulse-glitter-awry/comment-page-1/#comment-317498</link> <dc:creator>Rory Solomon</dc:creator> <pubDate>Tue, 10 Mar 2009 03:50:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/?p=5349#comment-317498</guid> <description>Brian Eno once said &quot;Art is created by artists so that the viewer has the opportunity to create something.&quot; Nowhere is that quote more applicable than with art that self-identifies as &quot;interactive&quot;. The slow motion crash of &quot;Smashing&quot; evokes Bill Viola, but gives the user the power (responsibility) to trigger the action. It is a simple gesture and as such, distills the notion of interactivity down to its simplest possible form (the viewer takes a step toward the artwork). Without the viewer&#039;s active engagement, the piece (like a vow itself) is meaningless.</description> <content:encoded><![CDATA[<p>Brian Eno once said &#8220;Art is created by artists so that the viewer has the opportunity to create something.&#8221; Nowhere is that quote more applicable than with art that self-identifies as &#8220;interactive&#8221;. The slow motion crash of &#8220;Smashing&#8221; evokes Bill Viola, but gives the user the power (responsibility) to trigger the action. It is a simple gesture and as such, distills the notion of interactivity down to its simplest possible form (the viewer takes a step toward the artwork). Without the viewer&#8217;s active engagement, the piece (like a vow itself) is meaningless.</p> ]]></content:encoded> </item> </channel> </rss>
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