<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Overheard at the New Museum</title> <atom:link href="http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/feed/" rel="self" type="application/rss+xml" /><link>http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/</link> <description>New York art news and reviews.</description> <lastBuildDate>Mon, 13 Feb 2012 04:20:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <item><title>By: trip</title><link>http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/comment-page-1/#comment-28159</link> <dc:creator>trip</dc:creator> <pubDate>Tue, 26 Feb 2008 21:21:42 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/#comment-28159</guid> <description>I take exception to the notion that &quot;sensors make a more interesting experience than standing with headphones watching utube videos.&quot; Under that optic,  all non-interactive art is uninteresting  (is seeing a painting or a sculpture more interesting with sensors?). As I said before, not all digital art must be (or should be) interactive. Interactivity is simply a strategy in art making (note that interactivity need not be digital), and it should be used only when it is conceptually appropriate.c.</description> <content:encoded><![CDATA[<p>I take exception to the notion that &#8220;sensors make a more interesting experience than standing with headphones watching utube videos.&#8221; Under that optic,  all non-interactive art is uninteresting  (is seeing a painting or a sculpture more interesting with sensors?). As I said before, not all digital art must be (or should be) interactive. Interactivity is simply a strategy in art making (note that interactivity need not be digital), and it should be used only when it is conceptually appropriate.</p><p>c.</p> ]]></content:encoded> </item> <item><title>By: trip</title><link>http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/comment-page-1/#comment-312388</link> <dc:creator>trip</dc:creator> <pubDate>Tue, 26 Feb 2008 21:21:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/#comment-312388</guid> <description>I take exception to the notion that &quot;sensors make a more interesting experience than standing with headphones watching utube videos.&quot; Under that optic,  all non-interactive art is uninteresting  (is seeing a painting or a sculpture more interesting with sensors?). As I said before, not all digital art must be (or should be) interactive. Interactivity is simply a strategy in art making (note that interactivity need not be digital), and it should be used only when it is conceptually appropriate.c.</description> <content:encoded><![CDATA[<p>I take exception to the notion that &#8220;sensors make a more interesting experience than standing with headphones watching utube videos.&#8221; Under that optic,  all non-interactive art is uninteresting  (is seeing a painting or a sculpture more interesting with sensors?). As I said before, not all digital art must be (or should be) interactive. Interactivity is simply a strategy in art making (note that interactivity need not be digital), and it should be used only when it is conceptually appropriate.</p><p>c.</p> ]]></content:encoded> </item> <item><title>By: trip</title><link>http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/comment-page-1/#comment-312389</link> <dc:creator>trip</dc:creator> <pubDate>Tue, 26 Feb 2008 21:21:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/#comment-312389</guid> <description>I take exception to the notion that &quot;sensors make a more interesting experience than standing with headphones watching utube videos.&quot; Under that optic,  all non-interactive art is uninteresting  (is seeing a painting or a sculpture more interesting with sensors?). As I said before, not all digital art must be (or should be) interactive. Interactivity is simply a strategy in art making (note that interactivity need not be digital), and it should be used only when it is conceptually appropriate.c.</description> <content:encoded><![CDATA[<p>I take exception to the notion that &#8220;sensors make a more interesting experience than standing with headphones watching utube videos.&#8221; Under that optic,  all non-interactive art is uninteresting  (is seeing a painting or a sculpture more interesting with sensors?). As I said before, not all digital art must be (or should be) interactive. Interactivity is simply a strategy in art making (note that interactivity need not be digital), and it should be used only when it is conceptually appropriate.</p><p>c.</p> ]]></content:encoded> </item> <item><title>By: trip</title><link>http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/comment-page-1/#comment-312390</link> <dc:creator>trip</dc:creator> <pubDate>Tue, 26 Feb 2008 21:21:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/#comment-312390</guid> <description>I take exception to the notion that &quot;sensors make a more interesting experience than standing with headphones watching utube videos.&quot; Under that optic,  all non-interactive art is uninteresting  (is seeing a painting or a sculpture more interesting with sensors?). As I said before, not all digital art must be (or should be) interactive. Interactivity is simply a strategy in art making (note that interactivity need not be digital), and it should be used only when it is conceptually appropriate.c.</description> <content:encoded><![CDATA[<p>I take exception to the notion that &#8220;sensors make a more interesting experience than standing with headphones watching utube videos.&#8221; Under that optic,  all non-interactive art is uninteresting  (is seeing a painting or a sculpture more interesting with sensors?). As I said before, not all digital art must be (or should be) interactive. Interactivity is simply a strategy in art making (note that interactivity need not be digital), and it should be used only when it is conceptually appropriate.</p><p>c.</p> ]]></content:encoded> </item> <item><title>By: trip</title><link>http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/comment-page-1/#comment-312391</link> <dc:creator>trip</dc:creator> <pubDate>Tue, 26 Feb 2008 21:21:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/#comment-312391</guid> <description>I take exception to the notion that &quot;sensors make a more interesting experience than standing with headphones watching utube videos.&quot; Under that optic,  all non-interactive art is uninteresting  (is seeing a painting or a sculpture more interesting with sensors?). As I said before, not all digital art must be (or should be) interactive. Interactivity is simply a strategy in art making (note that interactivity need not be digital), and it should be used only when it is conceptually appropriate.c.</description> <content:encoded><![CDATA[<p>I take exception to the notion that &#8220;sensors make a more interesting experience than standing with headphones watching utube videos.&#8221; Under that optic,  all non-interactive art is uninteresting  (is seeing a painting or a sculpture more interesting with sensors?). As I said before, not all digital art must be (or should be) interactive. Interactivity is simply a strategy in art making (note that interactivity need not be digital), and it should be used only when it is conceptually appropriate.</p><p>c.</p> ]]></content:encoded> </item> <item><title>By: trip</title><link>http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/comment-page-1/#comment-312392</link> <dc:creator>trip</dc:creator> <pubDate>Tue, 26 Feb 2008 21:21:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/#comment-312392</guid> <description>I take exception to the notion that &quot;sensors make a more interesting experience than standing with headphones watching utube videos.&quot; Under that optic,  all non-interactive art is uninteresting  (is seeing a painting or a sculpture more interesting with sensors?). As I said before, not all digital art must be (or should be) interactive. Interactivity is simply a strategy in art making (note that interactivity need not be digital), and it should be used only when it is conceptually appropriate.c.</description> <content:encoded><![CDATA[<p>I take exception to the notion that &#8220;sensors make a more interesting experience than standing with headphones watching utube videos.&#8221; Under that optic,  all non-interactive art is uninteresting  (is seeing a painting or a sculpture more interesting with sensors?). As I said before, not all digital art must be (or should be) interactive. Interactivity is simply a strategy in art making (note that interactivity need not be digital), and it should be used only when it is conceptually appropriate.</p><p>c.</p> ]]></content:encoded> </item> <item><title>By: Sara</title><link>http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/comment-page-1/#comment-27412</link> <dc:creator>Sara</dc:creator> <pubDate>Thu, 21 Feb 2008 06:25:22 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/#comment-27412</guid> <description>In response to &#039;c&#039;: Net art refers to artwork designed for the Internet. Sensors do not make internet or net or netscape art but were a way of expressing the interactivity of the web. A more interesting experience than standing with headphones watching utube videos.</description> <content:encoded><![CDATA[<p>In response to &#8216;c&#8217;: Net art refers to artwork designed for the Internet. Sensors do not make internet or net or netscape art but were a way of expressing the interactivity of the web. A more interesting experience than standing with headphones watching utube videos.</p> ]]></content:encoded> </item> <item><title>By: Sara</title><link>http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/comment-page-1/#comment-312384</link> <dc:creator>Sara</dc:creator> <pubDate>Thu, 21 Feb 2008 06:25:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/#comment-312384</guid> <description>In response to &#039;c&#039;: Net art refers to artwork designed for the Internet. Sensors do not make internet or net or netscape art but were a way of expressing the interactivity of the web. A more interesting experience than standing with headphones watching utube videos.</description> <content:encoded><![CDATA[<p>In response to &#8216;c&#8217;: Net art refers to artwork designed for the Internet. Sensors do not make internet or net or netscape art but were a way of expressing the interactivity of the web. A more interesting experience than standing with headphones watching utube videos.</p> ]]></content:encoded> </item> <item><title>By: Sara</title><link>http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/comment-page-1/#comment-312385</link> <dc:creator>Sara</dc:creator> <pubDate>Thu, 21 Feb 2008 06:25:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/#comment-312385</guid> <description>In response to &#039;c&#039;: Net art refers to artwork designed for the Internet. Sensors do not make internet or net or netscape art but were a way of expressing the interactivity of the web. A more interesting experience than standing with headphones watching utube videos.</description> <content:encoded><![CDATA[<p>In response to &#8216;c&#8217;: Net art refers to artwork designed for the Internet. Sensors do not make internet or net or netscape art but were a way of expressing the interactivity of the web. A more interesting experience than standing with headphones watching utube videos.</p> ]]></content:encoded> </item> <item><title>By: Sara</title><link>http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/comment-page-1/#comment-312386</link> <dc:creator>Sara</dc:creator> <pubDate>Thu, 21 Feb 2008 06:25:00 +0000</pubDate> <guid isPermaLink="false">http://www.artfagcity.com/2008/02/15/overheard-at-the-new-museum/#comment-312386</guid> <description>In response to &#039;c&#039;: Net art refers to artwork designed for the Internet. Sensors do not make internet or net or netscape art but were a way of expressing the interactivity of the web. A more interesting experience than standing with headphones watching utube videos.</description> <content:encoded><![CDATA[<p>In response to &#8216;c&#8217;: Net art refers to artwork designed for the Internet. Sensors do not make internet or net or netscape art but were a way of expressing the interactivity of the web. A more interesting experience than standing with headphones watching utube videos.</p> ]]></content:encoded> </item> </channel> </rss>
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